Film production
A lot of the knowledge and skills I acquired during my studies in film and television management now form a solid foundation that allows me to quickly familiarize myself with new disciplines as a software developer, recognize overarching connections and use them in innovative ways. An important part of my studies was to reconcile the creative processes necessary for the production of films with the strict requirements of limited budgets. Today, the experience I gained helps me to recognize the requirements of all trades involved and to implement sensible solutions.
Technologies and skills
Acting, dramaturgy, camera, lighting, sound, business administration in film production, accounting, contract law
Steadicam, camera cranes and dollies, film lights, analog and digital film cameras,
Avid, Final Cut, Photoshop, After Effects, Maya 3D, Blender,
Producer & director of photography
In various image film productions I took the role as producer and director of photography. During that time for example we staged the training facilities of the company Busch-Jaeger Elektro GmbH and also accompanied container ships of a shipping company during maintenance, as well as the loading and unloading of goods.
Further short film projects (selection)
Short film „Jackpot“Production manager
Short film „Ohnmacht“Production manager
Short film „Eldorado“3D artist
Short film „Einsam“Steadicam operator
Short film “Bloody Mary”Steadicam operator
Short film “Die Leeze”Steadicam operator
Short film “Flamenco Surealisto”Steadicam operator
Short film “Die Rückkehr der Sinne“Steadicam operator
Short film “Combatant“3D modeler
Short film „Ohnmacht“Production manager
Short film „Eldorado“3D artist
Short film „Einsam“Steadicam operator
Short film “Bloody Mary”Steadicam operator
Short film “Die Leeze”Steadicam operator
Short film “Flamenco Surealisto”Steadicam operator
Short film “Die Rückkehr der Sinne“Steadicam operator
Short film “Combatant“3D modeler
Experiments
I often use my free time to implement new ideas that are close to my heart. I would like to introduce a few of these projects here.
Used technologies
Unreal Engine, Blender, Iota API, Websockets, WebVR, WebRTC
Unreal Engine, Blender, Iota API, Websockets, WebVR, WebRTC
Unreal Engine – Matrix shader
I was still a teenager when the first movie of the Matrix series was released. Fascinated by the visually impressive effect of the falling green numbers I was wondering for a long time how I could reproduce it myself in Maya 3D. Many tutorials, then and now, that you could find, did not satisfy my need of quality. So I had to develop my own viable solution to get good results. When I had the need for an interesting shader for my latest VR project, I remembered my implementation from 2001. Based on that, I was able to program a modern shader within the Unreal Engine.
Visualization of a network in WebXR
My vision was to be able to efficiently analyze network structures in a team within a three-dimensional virtual multi-user environment. For this purpose, the network structure of a cryptocurrency was to be visualized. The server calculated the position of all nodes in the three-dimensional space using a force-directed graph and then sent the coordinates to all clients to achieve synchronous playback.
Virtual reality game "BottoBlast" (working title)
The VR multiplayer game it about removing virtual force fields that serve as obstacles and using various items and skills in order to set the other players "checkmate".
I experiment with different locomotion concepts within virtual reality and investigate the use of specific 3D shaders to directly interact with the users' movements.
For me the project serves as a practice to get a deeper insight into the possibilities of using Unreal Engine for VR projects.
I experiment with different locomotion concepts within virtual reality and investigate the use of specific 3D shaders to directly interact with the users' movements.
For me the project serves as a practice to get a deeper insight into the possibilities of using Unreal Engine for VR projects.
Music
Technologies used
Ableton Live, Bitwig, Audition
Ableton Live, Bitwig, Audition